Added both the official trailer and a gameplay clip to add to the Nascar Unleashed page. There are clips from the PS3 and (mostly) the 360 versions, but the Wii was the target platform for this title so I feel it fairly represents both audio and gameplay pretty well to show a clip from the Wii version.
You can hear just about all aspects of what I did, everything from front end stuff to impacts, engines, and the announcer. It's weird hearing him say lines in a completely different voice and character than was intended. I wonder if I can post some
I never understood that phrase.
At any rate, just a quick update. Production on Heroes of Ruin is still plunging ahead, mostly troubleshooting and performance tweaking for me here on out. Roller Coaster Tycoon is also plunging at a similar rate. Other projects are starting to take shape and may start production on them thereafter but I wouldn't mind a big fat break after these two big games are out of my hands. It's a bummer Heroes won't be out for Christmas, I think the title is going to be an awesome system seller. I don't know of any other title doing as much as we are with the 3DS all at once. Stuff with Streetpass, stuff with spotpass, daily challenges, Voice chat. Not to mention we have a killer adventure game underneath it all that'll devour hours of your time trying to find everything to keep or trade. I'll have tons more to spew about Heroes of Ruin on it's own page when I'm allowed to comment on anything else. As for now, I'm trying to keep the site updated with review snippets and blog posts.
Well, at least I have it's page up now. It takes some time to put them together ya' know? Rather, they aren't that much work but it takes up enough of my time which I have very little of. Notice a recurring theme? I've still got Jaws, Jillian Michaels, and more to write up. Then maybe I'll just be "behind".
With a degree in